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Sergeant Edmon Walt is a low ranking Navy officer and capable helmsman.

Personality[]

Sgt. Walt readily talks orders, and is of the quiet sort. He is a bit fearful of combat, however.

Statistics[]

Human CR 3 XP 800 Any Medium Humanoid Fighter level 3 (skill points 12) Fighter (Fighter ) Expert level 2 (skill points 16) Sea Captain Init +1; Senses ; Perception +4 DEFENSE AC 14, Touch 11, flat footed 13 (+ Studded Leather, + Shield, heavy wooden) (+1 Dex, +2 armour, +1 shield) hp 38 (0d8+3d10+2d8+10+3); Fort +5, Ref +2, Will +4 OFFENSE Speed 30 Melee Single Attack Rapier +8 (1d8+3) Full Attack Rapier +8 (1d8+3) Space 5ft.; Reach 5ft. Special Attacks STATISTICS Str 16, Dex 13, Con 14, Int 14, Wis 12, Chr 12 Base Attack 4 CMB 7; CMD 18 Feats Combat Expertise: You can choose to take a -1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your AC. Every +4 base attack penalty increase by -1 and dodge by +1 , Power Attack: You can choose to take a -1 penalty on all melee attacks and combat maneuver checks to gain a +2 bonus on all melee damage rolls. Every +4 base atack penalty increases by -1 and damage by +2, Armour Prof Heavy, Armour Prof Light, Armour Prof Medium, Cleave: Get extra attack if hit monster to adjacent foe, -2 AC until your next turn , Great Cleave: Can make extra attacks to adjacent foes if you hit opponents can continue until you miss or no more within reach, -2 AC until you next turn , Martial Weap Prof, Shield Focus: +1 AC when using a shield, Shield Proficiency: Can use shields, Simple Weapon Proficiency, Tower Shield Proficiency: Can use the tower shield and suffer only normal shield skill penalties, Weapon Focus: +1 to attack rolls Skills Appraise 5, Bluff 3, Climb 11, Craft Wood Working 4, Handle Animal -1, Intimidate 7, Know Arch & Eng 1, Know Dungeon 1, Know Geography 5, Perception 4, Profession Sailor 8, Ride 9, Sense Motive 4, Survival 4, Swim 7 Languages Common ECOLOGY Environment Any Organization Company 10-20, Band 30-100, Squad 4-8 Treasure Standard SPECIAL ABILITIES Armour Training Reduced armour check penalty and increases dex bonus by 1 Bravery Save vs fear + 1

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